Base trap carrying capacity and starting traps increased to 2 (was 1).It is also intended to reduce situations where survivors would camp the hatch, waiting for their teammates to die so they could escape. The achievement “Where Did They Go!?” has been changed to “The Key to Escaping”ĭeveloper notes: The hatch change is effectively the much asked for Key nerf in disguise, preventing survivors from escaping a trial prematurely.Key interaction takes 2.5 seconds, and does not lose progress when interrupted.Survivors can open the hatch after it has been kicked shut by using a key.The hatch will now only appear when one survivor is left alive.
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